Friday, December 21, 2012

Review for Wreck it Ralph



Wreck It Ralph is a Disney 3D movie. I really enjoyed the movie and the different perspectives. For example, in the beginning of the movie the audience gets the perspective where they look in to a video game in an arcade. The 3D aspect on that part was used effectively because I felt like I was in front of the Wreck It Ralph video game. As the audience looks through the video game, the film transitions to the game world going from a 8-bit image to a 3D high definition image. It was a great idea for Disney to do a movie on the “bad” guy’s perspective, it gives people a sense of sympathy for the bad guys. For example, when the arcade closes, Ralph is basically, being bullied, getting thrown in the mud and then left to live in a dump. Nobody invites Ralph to join the “good guys” when the lights are closed. Another perspective to look at is the different ways each game is drawn. Wreck It Ralph is in 8-bit, Sugar Rush is in 3D, and The first person shooter game is in high definition, and Disney remembers to remind the audience that all these games are designed differently. I forgot that the characters are created with different resolutions, until Felix goes to the first person shooter game and he says, “wow look at the high definition quality in you.”

Another great thing about this film is the different characters and how each of the character has a back story. The characters even created their own verb “going turbo.” In the film “going turbo,” means leaving your game and entering another game. This makes the community believable, everybody knows what it means to “go turbo.” Everything was believable.

One thing I would have liked would be for them to talk a little more about Turbo, how was he able to change his looks? How did he escape, when the other members of the game died with the game.



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